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2026-02-11
talk about ~Ganbare Goemon 2 Kiteretsu Shōgun McGuiness~ Comical Sci-Fi Period Comedy
• This is the second SNES(SFC) game, released by Konami in 1993. It featured stronger elements of pure side-scrolling action, and established the unique worldview of a "comical sci-fi period drama" that would continue into later series.
• While traveling in the Ryukyu Islands, Goemon and his friends are visited by Sasuke, who tells them that a foreigner named McGinness is converting Edo Castle into a flying fortress and plotting to conquer Japan. The group pursues him in the giant mecha "Goemon Impact" to save Japan.
• Sasuke joins Goemon and Ebisumaru for the first time. The giant mecha "Goemon Impact" also makes its debut, establishing high-speed driving and spectacular boss battles from a 3D perspective as staple elements of the series.
• This game introduces a stage selection system based on a world map. Two-player gameplay features a rich cooperative element, with attacks strengthened by the "piggyback" position. New elements have also been added, such as the ability to steal and control enemy vehicles.
• Although this title has not yet been released outside of Japan, it has received extremely high praise in overseas gaming magazines, rated as "the best cooperative action game for the SNES(Super Famicom)." Its unique worldview, sound, and excellent controls were praised.
• Compared to the previous game, items are cheaper and stages can be replayed, improving gameplay ease. The diverse backgrounds, featuring Japanese food and toys, and the high-quality Japanese rock music were also highly praised.
• The emphasis on top-down maps has been reduced in favor of a world map format reminiscent of the Mario series, which fans at the time felt was diluting the game's traditional character.
• Impact battles have a strict time limit due to constantly decreasing fuel, making them difficult and stressful. Changing characters requires a reset, and the overall gameplay has been criticized as lacking in content.
• Numerous Konami characters, such as Simon, make guest appearances. The game also saw active media mixes at the time, with a manga serialized in Comic Bonbon and the inclusion of reader-submitted characters.
• This masterpiece combines ease of play tailored for everyone with a fantastical worldview that blends Japanese and sci-fi elements. Due to the success of this game, elements such as impact battles determined the direction of the series that followed.
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