2026-02-10

talk about ~Contra III The Alien War~ Flashy destruction action that rivals the movies





• Contra III The Alien War (Contra Spirits) (1992) is a legendary SNES "Destroy Action" title, serving as the first original home console sequel to the arcade series with flashy effects.

• In 2636, Earth faces a massive alien invasion. Six months later, elite warriors Bill and Lance emerge in the ruined city to launch a desperate counteroffensive.

• 1P Bill and 2P Lance are modeled after movie icons. US versions renamed them Jimbo and Sully, while EU versions featured robotic characters called Probotectors.

• Players carry two weapons and use bombs for screen-wide attacks. Stages alternate between traditional side-scrolling and hardware-intensive rotating top-view modes.

• Known as Contra III in NA and Super Probotector in EU. These versions feature different dialogue, localized story settings, and altered character designs.

• The game masterfully uses SNES's scaling and rotation for cinematic scenes, like jumping between missiles in Stage 4, backed by a high-quality soundtrack.

• Rotating top-view stages demonstrate technical power, but the intense screen movement and unique control scheme can cause motion sickness or confusion for some.

• In-game scores are hidden, making extra life timing unclear. Later bosses are notoriously difficult, though a "30 lives" cheat exists to assist new players.

• "Contra" refers to masters of guerrilla warfare. This masterpiece blends serious action with over-the-top spectacle, representing Konami's technical peak on the SNES.

No comments:

Post a Comment

talk about ~R-TYPE~ A strategic STG featuring an Invincible Force and Charge-Shot

• Irem released this iconic side-scrolling shooter in 1987, now considered a masterpiece alongside Gradius and Darius. • Players pilot...