Showing posts with label コナミワイワイワールド. Show all posts
Showing posts with label コナミワイワイワールド. Show all posts

2026-02-22

talk about ~Konami Wai Wai World~ Konami's festival action game





• Released in 1988, this crossover "festival" game stars Konami Man and Konami Lady as they rescue six heroes from the evil villain Waldar.

• The roster includes Goemon, Simon Belmont, Getsu Fuuma, and Moai, plus licensed icons Mikey (The Goonies) and King Kong.

• Players explore 2D action stages to free heroes, switch characters freely, and finish with a shooter stage and an alien-themed finale.

• Each hero has distinct traits: Kong jumps high, Simon has a long whip, and Fuuma can break special blocks with his sword or sub-weapons.

• The game was Japan-exclusive. Mobile ports later replaced Mikey and Kong with Konami's Upa and Penta due to licensing rights expiring.

• Acclaimed for its high-quality BGM from original titles, impressive graphics for its time, and well-balanced action mechanics.

• A noted flaw is the scrolling system, which forces players close to the screen edge, making them vulnerable to unavoidable enemy collisions.

• Resurrecting dead heroes is tedious and costly, requiring 100 bullets each at the lab, with heavy penalties for a full party wipe.

• Features a secret sound test and appeared in the film "Seven Days' War." Main hero Konami Man was originally a recurring hidden cameo.

• The title led to "Wai Wai World 2" and various spin-offs, remaining a beloved masterpiece of the 8-bit crossover genre.

2025-12-26

~Konami Wai Wai World~ A crossover festival game featuring Konami's popular characters

• Dream crossover action where heroes like Goemon and Simon unite to defeat the evil Waldar.

• Eight unique playable characters feature distinct health bars, jump heights, and special weapons.

• Players can explore six initial stages in any order to rescue their trapped Konami companion.

• Strategic character switching is required to clear specific gimmicks and environmental puzzles.

• Special traits like Kong's jump or Mikey's size are essential for accessing locked stage areas.

• The final stage includes a vertical shooter and a base infiltration inspired by the game Contra.

• Faithful BGM and graphics from original titles provide a nostalgic and high-quality experience.

• The game is noted for its high difficulty, strict platforming, and costly character revival system.

talk about ~Super Fire Pro Wrestling~ The best-of-three exhibition match is heating up

• Released in 1991, this was the first pro wrestling game for SFC, featuring a unique timing-based grappling system. • It includes 21 ...