2026-04-26

talk about ~TRUXTON~(TATSUJIN) The skull bombs and thunder lasers made a visual impact





• Released in 1988 by Toaplan, this vertical shooter established the "Toaplan style" and built the foundation for modern SHMUPs.

• Pilot Tatsuo flies the Super Fighter to stop the Gidan alien invasion of planet Borogo and destroy their asteroid fortresses.

• Players use three swappable weapons and the "Tatsujin Bomb," a screen-clearing attack featuring an iconic skull-shaped explosion.

• Known as TATSUJIN in Japan and Truxton abroad. The MD version's music is 20% faster on NTSC consoles due to PAL optimization.

• The visual impact of the screen-filling Thunder Laser and the instantly-activating bomb system defined the genre's standards.

• Its pattern-based gameplay is rewarding for memorization but feels like a puzzle, which may not suit improvisational players.

• Recovery is brutal because "P" items stop appearing at max power, making deaths in late stages extremely difficult to overcome.

• Following the 1992 sequel, the IP is now managed by TATSUJIN Co., with the new "TATSUJIN EXTREME" slated for release in 2026.

• The Thunder Laser was inspired by a dream after the developer hit his head. An arcade cabinet briefly appears in the 1990 "IT" movie.

• Despite its master-level difficulty, it's a well-established "Toaplan style" game where players feel a sense of improvement the more they play.

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