2026-04-20

talk about ~Dig Dug II~ You'll want to play "Gakekuzushi" than "PukuPukuPon"





• 1985 Namco sequel. Shifts from underground to overhead views of islands, billed as a "strategic island-crushing game".

• Hero Taizo Hori protects islands from returning foes Pooka and Fygar using a pump and jackhammer.

• Sink island parts by connecting faults with a jackhammer. Drowning many enemies at once yields high scores.

• US version subtitled "Trouble in Paradise." JP version added 72 stages, "Dig Dug Theater" cutscenes, and extra BGM.

• High strategic depth. Successfully luring enemies into a collapsing zone provides immense satisfaction and fun.

• Some players missed the "digging" essence of the first game. Visuals and enemy variety can feel repetitive.

• Arcade scores cap at 1 million. Later levels feature extremely high difficulty with narrow land and fast enemies.

• Originally "Ice Run." Remnants include the round-start theme and music reused in the Famicom version.

• A unique, strategic sequel. While different from the original, its innovative mechanics remain engaging today.

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talk about ~Milon's Secret Castle~(Meikyu Kumikyoku) A labyrinth where beautiful music and harsh trials coexist

• Released by Hudson in 1986, it is a unique action-adventure where Milon explores the maze-like Castle Garland to rescue a queen. • I...