2026-03-29

talk about ~Ice Hockey~ It's just really fast





• Nintendo and Pax Softnica released this sports title in 1988 for the Famicom Disk System and the NES.

• Players aim to score more points than opponents by hitting a puck into the goal across three periods of play.

• Teams are built by choosing four skaters from three body types: skinny (fast), average, and fat (powerful).

• While the original sport game is played with 6 players, this game is 5-on-5. A penalty box system is also implemented, where players are sent to the penalty box if a fight goes on for too long.

• The Japanese version includes Team Japan, while the NES version replaces them with Sweden and uses different music.

• It is praised for simple, intuitive controls and strategic depth provided by customizable team rosters.

• The gameplay speed is extremely fast even on the lowest setting, making it difficult for beginners to track the puck.

• It has been re-released on modern consoles like the Switch and appears as a mini-game in Animal Crossing.

• Director Hideki Konno later became a prominent figure at Nintendo, directing hits like Mario Kart and Luigi's Mansion.

• This classic is considered one of the best NES sports games for its smooth movement and timeless competitive fun.

Refarence https://www.youtube.com/watch?v=ahGO1XAqruY

2026-03-27

talk about ~Dr. MARIO~ Highly addictive background music





• Dr. Mario (1990) is a unique falling puzzle game. Mario acts as a doctor researching viruses until Nurse Peach alerts him to new strains spreading in the hospital.

• Players drop two-block capsules into a bottle, matching four same-colored elements vertically or horizontally to eliminate viruses. The goal is to clear all viruses.

• It features red, blue, and yellow viruses with humorous animations. They mock you during a game over but writhe in pain when they are being eliminated.

• The rules are ultra-simple and intuitive, understandable within 30 seconds. This accessibility made it a massive hit, especially among casual players and housewives.

• The 2P mode is highly addictive. Players can set individual levels (0-20) and speeds (LOW to HI), allowing fair matches between beginners and experts.

• Iconic tracks like "FEVER" and "CHILL" are praised. Interestingly, the GB and SFC versions feature an extra melody in "FEVER" not found in the original FC version.

• Gameplay can feel repetitive at higher levels. Success often involves luck, as the specific colored pill you need might not appear when the bottle is nearly full.

• The overseas packaging features viruses with more aggressive faces. Additionally, Dr. Mario 64 was initially an overseas exclusive before coming to Japan.

• The series saw many versions like "Dr. Luigi" and a mobile game. Dr. Mario also joined "Super Smash Bros." because the director "Sakurai" wanted to use the "FEVER" theme.

• Often called a game "moms are good at," it remains a masterpiece. It originally had the prototype title "Virus" before becoming the classic we know today.

2026-03-26

talk about ~SPY vs. SPY~ Peek at the other person's screen like a spy.





• Action game based on MAD's "SPY vs SPY." Players control White and Black spies in a mansion to outwit rivals using various traps.

• In Japan (FC), spies Heckel and Jackel fight for "Jintendo's" Disk System blueprints for rival companies Kemco and Tomco.

• Collect 4 items (blueprint, passport, money, key) in a bag and escape via the airport door before time or health runs out.

• Set lethal traps like Dynamite or Buckets on furniture. Defuse them using specific items like Pliers or Umbrellas found in rooms.

• Fixed split-screen allows players to "spy" on the rival's room to learn trap locations and track their progress in real-time.

• Spies engage in melee when in the same room. The NES version adds a health bar and weapons like Knives and Clubs for an advantage.

• The NES release removed the Wire Gun trap and modified the Time Bomb's mechanics from the original 1984 version.

• Celebrated for black humor and strategy, yet criticized for poor solo CPU AI and repetitive fixed item locations.

• High-level play can lead to "trap camping" at respawn points, potentially causing real-world friction between friends.

• Spawned sequels like "Island Caper" and a 2005 3D remake. Licensing issues have made modern re-releases difficult.

2026-03-25

talk about ~Mystery Tower~(TOWER OF BABEL) Big Password is no in-game hints





• Tower of Babel is a 1986 puzzle-platformer by Namco where you climb 64 floors of an ancient tower.

• Archaeologist Indy Borgnine seeks the legendary Hanging Gardens of Babylon at the tower's summit.

• Indy faces enemies like Ur (a ghost) and Babelz (a monster that makes blocks) during his ascent.

• Players rearrange L-shaped blocks to build stairs to exits, consuming "Power" with every lift.

• Exclusive to Japan for decades, it was finally released globally in 2023 under the title Mystery Tower.

• The game offers deep, strategic puzzles across 128 total levels, including the difficult "Pro" mode.

• While the BGM is highly praised for its quality, the lack of variety can feel repetitive during long sessions.

• A major hurdle is the "Big Password," which requires solving a cryptic mystery with no in-game hints.

• Overall, it is a puzzle masterpiece celebrated for its simple controls and demanding mental challenges.

2026-03-24

talk about ~Dezaemon~ From Player to Creator





• Dezaemon is a STG creation series by Athena where players design original graphics, music, and stages for various consoles.

• Users create their own; however, the game includes high-quality samples like "DAIOH GALE".

• It features deep editing tools, including an icon-based music composer and editors for 2D sprites or 3D models.

• Mostly Japan-exclusive, but Dezaemon 3D has an English fan patch and recognition in international media.

• Praised for its high freedom, allowing players to create commercial-standard shooters with an all-in-one editing suite.

• Major issues include fragile save data on SFC and extreme weapon balance flaws, particularly with the homing laser.

• Dezaemon+ added rotation effects but reduced the maximum stages from six to five and changed sound nuances.

• Later titles like Dezaemon 2 added horizontal scrolling, while Dezaemon 3D utilized 3D rendering capabilities.

• A secret dev message found 22 years later revealed a hidden method to backup data using a custom joypad port cable.

• It is a pioneering "dream-like" tool that successfully inspired many players to explore game development.

2026-03-22

talk about ~Ghouls 'n Ghosts~ The man wearing armor without a shirt has returned.





• Arthur journeys to the Demon Realm to reclaim Princess Prin-Prin's soul from Lucifer, 3 years after his first battle.

• Play as the brave knight Arthur against demonic foes like Beelzebub and the final boss, the giant Great Demon King Lucifer.

• Features new up/down shooting and Gold Armor magic. Reaching the final boss requires a special weapon during the 2nd loop.

• Known in the West as Ghouls 'n Ghosts. The US version features more armor drops from chests for easier recovery.

• Highly acclaimed for its gorgeous graphics and atmospheric soundtrack by Tamayo Kawamoto, which elevated the series' quality.

• Up-down shooting adds strategy but changes the original balance. The rigid, fixed-jump trajectory remains a challenge.

• High difficulty due to "first-time killer" traps like magicians in chests and potential soft-locks with specific weapons.

• Followed by Super Ghouls 'n Goblins. Arthur also appeared in crossovers like NAMCO x CAPCOM and Project X Zone.

• The Mega Drive port was made in 5 months. Despite its name, the "Large Scythe" weapon looks visually identical to an axe.

• Frequently cited as the series' best entry, balancing intense difficulty with rewarding, pattern-based progression.

2026-03-21

talk about ~The Transformers The Mystery of Convoy~ This game ends in 2 seconds after starting





• Released by Takara on December 5, 1986, for the Famicom, this action shooter was the company's first entry into the platform. It is based on the popular Transformers toyline and anime.

• Bridging the gap between the original series and its sequel, players control Ultra Magnus, who receives the Matrix from a dying Convoy to fight the Decepticons across different time periods.

• Players primarily control Ultra Magnus but can unlock Rodimus Prime by collecting letters. Iconic bosses include Megatron, Trypticon, and combiners like Menasor and Bruticus.

• The game features 10 stages with a unique "transformation" mechanic where players switch between robot and vehicle modes to navigate terrains and dodge attacks.

• This was a Japan-exclusive release because the "mystery" of Convoy’s death was already common knowledge in the West via the 1986 theatrical movie.

• The game is praised for its decent graphics for the era and the successful integration of the franchise's signature transformation mechanic into the core gameplay strategy.

• While its extreme difficulty is often criticized as unfair, some argue it is a manageable "pattern-based" game once the enemy behaviors and bullet paths are memorized.

• It is infamous for tiny, nearly invisible 2x2 pixel enemy bullets and a notorious Stage 9 loop that requires guessing the correct path from 729 possible combinations without hints.

• The game’s legacy led to a 2014 smartphone remake and the Q-Transformers parody anime, which explicitly pokes fun at the original game's "impossible" difficulty.

• Known for the "COMVOY" typo on its cover, the game is a legendary "kusoge" (trash game) that remains a cult classic due to its sheer absurdity.

talk about ~Super Fire Pro Wrestling~ The best-of-three exhibition match is heating up

• Released in 1991, this was the first pro wrestling game for SFC, featuring a unique timing-based grappling system. • It includes 21 ...